THE CONVENTIONS AT THE FRANKENSTEIN CENTER

The Frankenstein Center hosts major cultural events throughout the year. The space is an art center, a brewing point of contemporary trends and aesthetics, which, like the TED conferences (Technology, Entertainment and Design), welcomes distinguished guests: filmmakers, writers, scientists, futurists, illustrators, painters, architects and sculptors working in various fields of art, technology, research, as well as in the sectors of the entertainment and imagery industry.

Those speakers have a mandate to be “propagators of ideas”, and their presentations cover a wide range of topics, such as art, science, medicine, industry, global issues and many other spheres of expertises. By continuing to follow the philosophy of TED, the Center makes itself available to the public, schools and universities, for viewing the best conferences on its website, in real time or in the form of archives. The Frankenstein Center offers many temporary exhibitions, film premieres and retrospectives of famous artists and presentations of young talents deserving to be highlighted.

For international visitors, at first glance the term “Frankenstein” represents the epitome of fantasy and science fiction.
The Frankenstein Creature is the primary symbol of these specific genres that have been growing and diversifying into the most important branches of popular culture. It is therefore natural for the Center to create events based on these broad themes, such as a comics convention, or to create a festival of film and cutting-edge technology. In addition, the Frankenstein Center is developing a major international illustration contest, open to creators from around the world, with awards in the fields of Arts and Sciences, as well as a biennale to highlight technological advances and make them accessible to the public.

Special prizes would be given in these events which are intended for the general public, as well as for artists and professionals in the arts, technology and entertainment industries, and judged by them.

AMUSEMENT PARK AND MUSEUM

The amusement park and museum industry: an even more substantial economic engine!
The leisure industry has been expanding to cope with the demands of consumers and visitors who perpetually search for new forms of entertainment. Business analysts have forecast the growth of the amusement park sector. By 2020, this market will have reached $44.3 billion. This sector is currently dominated by the United States but the Middle East and Asia seem to catch up quickly.
For more information, please see the downloadable document attached on the continued growth and profitability of the amusement park and museum industry.

Sources : SuperData research, Aecom, Tea, Peter Rowe, “Comic-Con by the numbers” San Diego Union-Tribune. © 2017- 2018.

THE CONVENTIONS AT THE FRANKENSTEIN CENTER

The Frankenstein Center hosts major cultural events throughout the year. The space is an art center, a brewing point of contemporary trends and aesthetics, which, like the TED conferences (Technology, Entertainment and Design), welcomes distinguished guests: filmmakers, writers, scientists, futurists, illustrators, painters, architects and sculptors working in various fields of art, technology, research, as well as in the sectors of the entertainment and imagery industry.

Those speakers have a mandate to be "propagators of ideas", and their presentations cover a wide range of topics, such as art, science, medicine, industry, global issues and many other spheres of expertises. By continuing to follow the philosophy of TED, the Center makes itself available to the public, schools and universities, for viewing the best conferences on its website, in real time or in the form of archives. The Frankenstein Center offers many temporary exhibitions, film premieres and retrospectives of famous artists and presentations of young talents deserving to be highlighted.

For international visitors, at first glance the term "Frankenstein" represents the epitome of fantasy and science fiction.
The Frankenstein Creature is the primary symbol of these specific genres that have been growing and diversifying into the most important branches of popular culture. It is therefore natural for the Center to create events based on these broad themes, such as a comics convention, or to create a festival of film and cutting-edge technology. In addition, the Frankenstein Center is developing a major international illustration contest, open to creators from around the world, with awards in the fields of Arts and Sciences, as well as a biennale to highlight technological advances and make them accessible to the public.

Special prizes would be given in these events which are intended for the general public, as well as for artists and professionals in the arts, technology and entertainment industries, and judged by them.

AMUSEMENT PARK AND MUSEUM

The amusement park and museum industry: an even more substantial economic engine!
The leisure industry has been expanding to cope with the demands of consumers and visitors who perpetually search for new forms of entertainment. Business analysts have forecast the growth of the amusement park sector. By 2020, this market will have reached $44.3 billion. This sector is currently dominated by the United States but the Middle East and Asia seem to catch up quickly.
For more information, please see the downloadable document attached on the continued growth and profitability of the amusement park and museum industry.

Sources : SuperData research, Aecom, Tea, Peter Rowe, "Comic-Con by the numbers" San Diego Union-Tribune. © 2017- 2018.